The Apocrypha Adventure Card Game is the next evolution of the gameplay from two games we helped create: The Pathfinder Adventure Card Game and Betrayal at House on the Hill. It can be run as a fully cooperative adventure card game solo or in a group, or a guide can take over and expand it into a full-blown roleplaying game. It’s designed by the team at Lone Shark Games, with card text by authors like Jerry Holkins, Kij Johnson, Kris Straub, and Patrick Rothfuss. Set on the precipice of a modern-day apocalypse, Apocrypha is an hour-long game that immerses 1 to 6 players in a conflict with the most dangerous entities in the universe. Players play “saints,” characters who can see the hidden monsters lurking in every alley and school lunch room. These characters grow through sessions of gameplay, unlocking repressed memory fragments that expand their powers and capabilities. Apocrypha is the game that will change the way you look at the world, and the way the world looks back at you.
The game comes in three boxes: The World base set and two expansions, The Flesh and The Devil.
The free Apocrypha ℵ1 Companion App lets you build choirs, equip saints with gifts and fragments, search a card gallery, and gain daily mutations to all your missions.
Due to some Google Play hijinks, the Apocrypha ℵ1 Companion App is going away at the end of the year (or potentially earlier). We’ll be moving some of its content over to the Apocrypha site and stop supporting it. Right now, you can use our new Apocrypha.App site to get your temporal mutations.
Part 1 of the Enter Here video series focuses on setting up the Enter Here mission.
Part 2 of the Enter Here video series focuses on gameplay.
Part 3 of the Enter Here video series focuses on ending the mission