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The Last Days of Apocrypha and Our 2020 Hindsight Sale

Apocrypha's Last Days and a 2020 Hindsight Sale

A big day is coming for us at Lone Shark, a day we’ve been planning for a while. As you may know, our epic modern-day horror-fantasy game is the Apocrypha Adventure Card Game. It’s been consistently our best seller as it has evolved since the full game was released on March 6, 2019. Now it’s hitting a big milestone: December 31 will mark Day 666 since the entire pre-apocalyptic story was laid out for all to see, leading up an apocalyptic moment at the end of 2020. The Last Days of Apocrypha come with another significant milestone: We’re down to our last few hundred copies of the base set The World and its expansions, which we expect will sell out very soon. So for us, the end of 2020 really is “the end of The World.”

To commemorate all of this—and to bid goodbye (and good riddance) to a 2020 where all the crazy stuff in Apocrypha seemed to come true—we’ve launched a massive holiday offer we call The 2020 Hindsight Sale. Everything in our store is now available for $20.20 or less. Our goal is to account for many of your gamer gift needs in this chaotic time. We’ve got several ways for you to engage with this effort: on our web store, in a new PledgeManager for Game Theory in the Age of Chaos, and on Twitter. Read on and all will be revealed.

The 2020 Hindsight Sale

It’s time to end a year that many of us would like to forget: a pandemic, an economic roller-coaster ride, a contentious election (that’s still going on!). In the vein of the aphorism “Hindsight is 20/20,” everything on our store is on sale for $20.20 or less till 2020 is finally gone.

You want any of Apocrypha’s three boxes? They’re $20.20 each. The Maze of Games hardback? $20.20. The Thornwatch Core Set and The Dark of the Wood? $20.20 each. Puzzlecraft, Sausage Party, and The Ninth World? All $20.20. Their other expansions? Well, they’re cheaper than $20.20, because we’re not raising their prices during a holiday sale. We like parallelism here at Lone Shark, but not that much.

We have reasons to expect that 2021 is going to be a better year for a lot of folks. So, this offer is going away at the end of the year. And speaking of things going away at the end of the year…

The Last Days of Apocrypha

When we launched Apocrypha’s full line (that is, the expansions The Flesh, The Devil, and the Book of the Hybrids), we picked March 6, 2019 because of an extraordinary math coincidence: It was 666 days till December 31, 2020. That day had all sorts of reasons to be apocalyptic, and we hadn’t even heard of COVID-19, K-shaped recoveries, or murder hornets yet. We planned to do something big for the end of 2020.

What we didn’t plan on was nearly running out of copies of the game. We’re down to between 500 to 750 copies of The World and each of the expansions. Since we’re literally coming up to “the end of The World,” we decided to trigger the endgame countdown early. Everything in the game—the biker fairy carnival Wicker Grove, the drone strikes, the snake cultists uncovering the dragon Morningstar in a Mexican pyramid—all of that’s gonna happen by the end of the year. If you’ve read any of Apocrypha, you know that by another name: the apocalypse.

There’s one way to cancel the apocalypse, Idris Elba-style. Fans of the game know that once Morningstar is released, the game starts to destroy your saints. Because of a quirk on how the “contracts” work in the Damned chapter, there seems to be no way to stop it from ending your game. But there is. If you look through the game, you will discover the biggest hidden puzzle series we’ve ever made. Solving that will provide the way to stop the apocalypse. That is, if it’s solved by the end of 2020.

It’s quite the challenging puzzle series. We’d love to see you solve it. If you’re one of the first to do so, we’ll send you something … special. (We can’t say what.) To make that more likely, we’re letting our ravens give you some help. Starting on December 1, our Lone Shark Twitter account and the accounts for our chattering ravens Huginn and Muninn will start divulging hints to the puzzle series. If you keep up with those, you’ll be able to solve the puzzles and save the world. (We also encourage you to get the $0.95 PDF of the hintbook The Steganographer’s Guide if you don’t have it already.)

We’ve added a new feature to each set of Apocrypha that we’re selling on the store: the digital copies of that set. If you’ve bought the physical games from our store or do so now, you will get them free. If you bought it earlier, those downloads should be in your email. Otherwise, you can get the digital files for $5 in our sale.

Due to some Google Play hijinks, the Apocrypha ℵ1 Companion App is going away at the end of the year (or potentially earlier). We’ll be moving some of its content over to the Apocrypha site and stop supporting it. Right now, you can use our new Apocrypha.App site to get your temporal mutations.

We’ve also begun writing a few more Apocrypha RPG missions. Mike kicked one out as a fundraiser for Desert Bus for Hope, which we’ll put on the Apocrypha site as soon as it’s edited and laid out. This gave us some more ideas for missions that you’ll see soon.

We’ll reveal a lot more about this on December 1. For now, if you want to get ready for The Last Days of Apocrypha, you can head to our webstore and pick up anything you’re missing. A world of horror—your world—awaits you.

Get our new books in the Game Theory PledgeManager

Yesterday we got in the very first copies of the new Game Theory in the Age of Chaos, a massive 532-page tome of Mike’s game theory and politics essays supplemented by mathematician Richard Malena-Webber’s scholarly insights. This follows the arrival of the first new versions of Dealer’s Choice: The Complete Handbook of Saturday Night Poker, a 392-page update of the classic poker guide by Mike, James Ernest, and Phil Foglio. That’s 924 pages of cool new game content.

You can preorder both of those plus get The Maze of Games, Puzzlecraft, and a lot more in the new Game Theory in the Age of Chaos PledgeManager. These are 2021 preorders, so prices aren’t affected by our year-end sale. The prices of add-ons will be changed to match our store prices within a couple days, so if you pledge for an item you can get on our store now, you may get a credit for the difference between the prices.

If you’re from outside North America, this is a great opportunity to get our stuff, since we only ship to Canada and the U.S. from our webstore. We hope you’ll take a look!

One more holiday recommendation: 12 Days!

As you’re thinking of holiday gifts, may we humbly recommend you look over at the Calliope site for our Christmas perennial, 12 Days! Designed by James Ernest and Mike, and brilliantly illustrated by Echo Chernik, 12 Days is a bold retelling of “The Twelve Days of Christmas.” It’s a nice, simple game that has a lot of strategy to it. A perfect stocking stuffer!

While you’re looking into Calliope’s wares, there’s another holiday special you might love: The Calliope Game Night Extravaganza! This game pack—featuring the new games Mass Transit, Allegory, and Enchanted Plumes—is on Kickstarter now. Check it out if you want some great family card games!

Finally, we want to thank everyone for your patience and support these last couple months. We put a lot of effort into our and October Surprise sites, and we thank you for your support as we did our part to safeguard democracy. Plus, we received some disastrous news about our game Lords of Vegas that will make it impossible for us to sell any more copies of the Mayfair base set on our website, as many people were hoping we’d do. We hope to be able to share plans for that line soon after we finish fulfilling the Kickstarter on Lords of Vegas, because we really love it. We always aim to be transparent and make things right for our fans, even if it means we can’t do everything we want.

Thanks for being great fans and for checking out the 2020 Hindsight Sale, The Last Days of Apocrypha, and the Game Theory PledgeManager. See you next month as we let our ravens take over. They’re so loud we can hardly stop them.

The Sharks

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